A 1,500-page manifesto linked to Anders Behring Breivik, the man suspected of carrying out two deadly attacks in Oslo, repeatedly references Modern Warfare 2 as a training tool.
The game, a first-person shooter that has received high praise from players and critics, has a multiplayer mode that Breivik commented was good to “simulate actual operations.”
Breivik also said that he used World of Warcraft as a cover to explain long periods of isolation and travel to other countries.
“If your planning requires you to travel, say that you are visiting one of your WoW friends, or better yet, a girl from your ‘guild’ (who lives in another country). No further questions will be raised if you present these arguments.”
Breivik’s mention of these titles might cause a resurgence of outcry over a perceived link between video games and violence, which reached a fever pitch shortly after the killings at Columbine High School in 1999.
World of Warcraft has more than 12 million players, and MW2 has more than 25 million unique players — Breivik is clearly an outlier. But with all the debate over violent video games and what effect they may or may not have on children, this mention could stir up the debate yet again.