Bioshock Infinite's won't be coming until February 26, 2013, a roughly four month delay spurred by the need to make a number of "tweaks and improvements" to the upcoming Irrational Games title, the studio announced today.
The third title in the Bioshock series was initially scheduled to release this fall, in October, however in an official statement, studio head Ken Levine explained: "I won't kid you: BioShock Infinite is a very big game".
The original Bioshock was also delayed for several months as its original ship date drew near, Levine says. "Because the Big Daddies weren't the Big Daddies you've since come to know and love. Because Andrew Ryan's golf club didn't have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco."
Irrational Games will also hold off on showing Bioshock Infinite at this year's E3 and GamesCom.
"That way, the next time you see our game, it will be essentially the product we intend to put in the box"
Bioshock Infinite follows former Pinkerton agent Booker DeWitt to a sky-city called Columbia where he must rescue a young woman imprisoned there since childhood. The game is in development for PC, Xbox 360 and PS3.
This article originally appeared on theverge.com as ‘Bioshock Infinite’ delayed to Febrary 2013