Even in the face of kids' superior grasp of technology, says Steve, you are still the grown-up, and you're still theoretically in charge of choosing what comes into your house. With Legos, notes Angela, the worst you're worried about is screwing up your vacuum cleaner, but beyond that the calls get tougher. A lot of parents (and some government officials) would like to keep mature content away from the not-yet-mature. There are some fine resources available for parents looking to screen games and Web sites for their households, says Angela. There are also some incredibly bad so-called solutions out there that are likely to do more harm than good.
The gaming industry has attempted a degree of self-regulation of video-game content with its Entertainment Software Rating Board ratings. You can read the details at the ESRB Web site , but the gist is that the board assigns an age-level rating to individual titles, along with the reasons for the rating--violence, nudity, language, and so on. The program is voluntary, but virtually every game manufacturer participates, though some people would question whether game makers are as honest as they're supposed to be about what's tucked away in the corners of some of these games ( Hot Coffee , anyone?).