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What Looks Like Graffiti Could Really Be an Ad
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Kinsey said his commercial work has helped clients get in touch with an audience they weren't communicating with effectively before. "If you do good work and you're happy with what you do, it can be in any environment," he said. "If you're an artist, you can apply your talents and your ideas to whatever it is."
Other street artists who do corporate work are critical of the stealthy aspects of Sony's campaign. Artist Shepard Fairey said he steers advertising clients away from trying to hide their sponsorship.
"Corporations are much better off being very open and being proud enough to say: 'We think this is a cool enough product to stand up under hipsters' scrutiny, we don't have to try and trick you,' " said Fairey, who used to be a business partner with Kinsey. "If it's not cool enough for that, they need to rethink the product itself."
Fairey gained underground fame for creating a perplexing series of stickers featuring a grainy image of wrestler Andre Roussimoff, accompanied with the line "Andre the Giant has a posse." For those who became hip to the project, spotting the stickers on street signs and in obscure urban areas across the globe became a minor pastime.
Now Fairey sells a line of clothes at his Web site, was commissioned to design the movie poster for the new film about Johnny Cash and does commercial graphics work for commercial clients such as Honda. In February, he will star in a video game about street art from Atari. MTV Films announced that it bought rights to make a movie based on the game.
For corporations, graffiti and street art can be a tempting way to get noticed. When Time magazine paid a graffiti artist to festoon a wall in the SoHo section of New York this summer, a local politician denounced it as underwriting the work of vandals. Time magazine Associate Publisher and marketing director Taylor Gray said the stunt was a success because it "cut through the clutter" of marketing messages to which New Yorkers are exposed every day.
Many street artists say they can intuitively grasp this strategy, even if it makes them cringe. For New York-based street artist Michael De Feo, the PSP campaign seems to elicit a shrug. "Who are we to say they can't do it?" he said.
De Feo, a high school art teacher who spends his evenings decorating cities with cartoonish paintings and stencils of flowers and sharks, said the worse crime in Sony's PSP ad campaign is a lack of originality.
"People seem to get all bent out of shape with campaigns like this, when the fact remains that most of the public has the ability to tell good art from bad," he said.
De Feo does not rank the PSP campaign as good art. "I think it really lacks creativity," he said. "It's boring."
