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Retail chains venture into virtual worlds
More than a dozen companies have entered Second Life, including American Apparel, Sony BMG and IBM, which helped Sears and Circuit City build their virtual stores as part of its new focus on virtual worlds and 3-D Internet strategy.
"I think any retailer worth their salt wants to offer their products in the place and in the way that the consumer wants to buy it," said Danny Edsall, worldwide solution executive in merchandising and supply chain at IBM.

