A screenshot from "The Legend of Zelda: Skyward Sword,” set to hit U.S. shelves on Nov. 20. (CASEY RODGERS)

I had the chance to see the game first-hand in a demo, and the gameplay did not disappoint. Rather than the hack-and-slash motions of the past, the Wii version of Link responded to players’ angle of attack and required some more thought about timing.

You also have to think about stamina, since the game’s star, Link, can only run in short bursts before tiring out.

The overall look and feel of the game is clearly targeted at those who grew up playing Zelda games, but with enough upgraded touches to make it seem like more than a retooled remake of an old favorite.

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