Latest from Elise Favis
  • Launcher News

This Nintendo player turned ‘Mario Kart 8 Deluxe’ into a fitness game. Here’s how he did it.

A robot translates pedaling action into button presses, while Nintendo's Ring-Con acts as a steering wheel.
  • Jan 18, 2021
  • Launcher News

‘Cyberpunk 2077′s’ launch, explained: CD Projekt Red releases apology video

From crunch to disastrous console versions of the game, "Cyberpunk 2077" has faced a controversial release.
  • Jan 13, 2021
  • Launcher News
  • Analysis

What we want from Ubisoft Massive’s open world Star Wars game

We've got a list, but please, please, please just make sure there's a strong story.
  • Jan 13, 2021
  • Launcher Tips
  • Analysis

Are you a ‘Phasmophobia’ pro? Here are some alternate rules to keep the scares fresh.

"Phasmophobia" is both hilarious and terrifying, especially if you play these (sometimes ridiculous) made-up game modes.
  • Jan 11, 2021
  • Launcher News

Reggie Fils-Aimé spends his retirement helping underprivileged youths

Fils-Aimé is dedicating time to the New York Video Game Critics Circle, which offers mentorship and resources to underprivileged students.
  • Jan 7, 2021
  • Launcher News

A journalist had a seizure while playing ‘Cyberpunk 2077.’ Then she helped change the game.

"Cyberpunk 2077" publisher CD Projekt Red, worked with Game Informer's Liana Ruppert to alter certain sequences of the game following the reviewer's seizure.
  • Dec 31, 2020
  • Launcher News
  • Analysis

The biggest questions facing the gaming world in 2021

These are the topics we're most curious about in the coming year.
  • Dec 30, 2020
  • Review

‘Cyberpunk 2077’ is a thrill ride through an ugly, unexamined world

"Cyberpunk's" biggest failure is never seeing its ideas through to their conclusion.
  • Dec 11, 2020
  • Launcher News

‘The Last of Us Part II’ wins game of the year at The Game Awards, alongside new ‘Mass Effect’ and ‘Among Us’ reveals

“The Last of Us Part II” was the winner of the ceremony’s marquee award, while also securing the most wins across the board.
  • Dec 10, 2020
  • Launcher News

The uneasiness of ‘easy modes’ prompts creative approaches from game developers

Weighing everything from game balance to accessibility, game developers face numerous considerations when discussing the implementation of an easy mode.
  • Dec 4, 2020