The virtual version of the Electronic Entertainment Exhibition, better known as E3, concluded Tuesday with showcases from Nintendo and Bandai Namco, though there wasn’t much to the latter. This was the first E3 since 2019 after the coronavirus pandemic canceled last year’s conference, usually held at the Los Angeles Convention Center.

The event’s series of curated live-streamed videos, coordinated by the Entertainment Software Association, began on Saturday and was highlighted Sunday by Microsoft’s Xbox division and Bethesda Softworks when they showed a trailer for the much-anticipated space RPG “Starfield” and a new look at gameplay from “Halo Infinite.” Square Enix followed with a look at its new Guardians of the Galaxy game, based on the Marvel comic. Monday, by comparison, was more subdued, while Nintendo accounted for all of the major news Tuesday.

Launcher, The Washington Post’s video game coverage team, broke down all the biggest announcements from the E3 stream, with news updates and analysis from all of the major showcases.

Check out the top moments from the last four days above. Below, Launcher recaps the biggest moments from the virtual conference.

Here’s what you need to know:

• Tuesday’s spotlight belonged to Nintendo who used it to reveal its new 2-D Metroid game, titled “Metroid Dread.” It capped its show with new footage for its upcoming sequel to “The Legend of Zelda: Breath of the Wild,” and advertised a 2022 release.

• Sunday featured some big news, starting with a look at Bethesda’s space RPG “Starfield.” Ahead of E3, Bethesda’s Todd Howard sat down with The Post for an interview about the making of “Starfield” and a behind-the-scenes video premiered on The Post Sunday.

• Xbox has often been criticized for its lack of exclusive games, but that seems to be changing. Its showcase with Bethesda leaned into exclusive titles like “Starfield," “Halo Infinite” and a new shooter game called “Redfall.” Earlier this week, Xbox announced its Game Pass streaming service will be availably directly through smart TVs and phones.

• Day 1 of E3 delivered little excitement outside of a trio of Ubisoft reveals. Those included a Mario crossover with Nintendo, and a trailer for the studio’s upcoming game based on James Cameron’s film “Avatar.”

• The first big announcement of E3 2021 was actually about E3 2022, with Los Angeles Mayor Eric Garcetti welcoming the convention back to his city for its usual in-person format next year.

• Monday’s showcases included an interactive panel on diversity in the gaming industry from Take Two and was highlighted by Capcom’s presentation of new content for some of the company’s biggest game series, Resident Evil and Monster Hunter.

• The premier event on the gaming world calendar, E3 began after video game companies got tired of being overshadowed at the Consumer Electronic Show. Here’s its origin story and a glimpse at where it’s going next.

4:18 p.m.
Headshot of Gene Park
Gene Park: Square Enix showcased how much it has diversified the studios under its suite, with its Western efforts leading the show with Eidos Montreal’s “Guardians of the Galaxy” and a sizable chunk devoted to Dontnod Entertainment’s “Life is Strange” series. On the other hand, Square Enix is also heavily investing in the genres into which it’s established themselves, namely high fantasy role-playing epics. I’m most excited for Platinum Games’s take on “Diablo” and dungeon crawlers with “Babylon’s Fall.” To hear that Yosuke Saito, producer of the “Nier” titles, is also involved gives me a lot of confidence. ... Platinum Games is known for fast character action, but the influential studio developed “Nier Automata,” getting substantial experience in the role-playing genre. It’s exciting to see what it comes up with next. ... I’m also looking forward to “Stranger in Paradise: Final Fantasy Origin,” developed by “Nioh” creators Team Ninja. It seems to explore the underlying lore of basically every Final Fantasy game by taking a look at the very first big villain of the series from the very first “Final Fantasy” game, Garland. Given Team Ninja’s pedigree in the action genre (having broken the mold with its “Ninja Gaiden” trilogy in the early aughts), it seems pretty clear from this showcase that Square Enix Japan is the studio for blazing fast character-based combat.
Gene Park, Reporter
3:01 p.m.
Headshot of Gene Park
Gene Park: With 30 games showcased, and 27 coming to its Xbox Game Pass subscription service, there was very little time for promotional or marketing speak. Unfortunately, many of these trailers were only computer-graphics cinematics, and many of the most anticipated games like “Halo Infinite” had little else to show. But that likely reflects the current unpredictability of the still-ongoing global pandemic more than it does anything else. Microsoft didn’t drop the ball when it came to highlighting its blockbuster acquisition of Bethesda Softworks, opening with a 2022 release date of “Starfield” and ending strong with an extensive look at “Forza Horizon 5,” slated for later this year. Microsoft also peppered in a number of indie games that are either highly anticipated, like Willem Dafoe-helmed “12 Minutes,” to an intriguing cyberpunk pixel-art adventure called “Replaced.” Xbox has always been branded as the shooter console, and the showcase didn’t do much to shirk that reputation, but with the aforementioned indie games and Microsoft supporting the release of “Psychonauts 2,” it’s clear Microsoft is working hard to diversify its catalogue.
Gene Park, Reporter
6:03 p.m.
Headshot of Gene Park
Gene Park: Gearbox Publishing is a publishing powerhouse, so it’s pretty disappointing that the person who seemed to have the most fun during its E3 showcase was its CEO, Randy Pitchford. Pitchford roamed the set of the “Borderlands” film, and the footage featured him joking around with director Eli Roth and Roland actor Kevin Hart. It’s notable that “Godfall” has fallen from its perch as the rare “next-gen exclusive game” by announcing a version for the PlayStation 4. “Godfall” was sold as a “looter slasher” basically taking the “Diablo” or “Borderlands” premise of gaining new weapons through repetitive action play. But since then, games like “Outriders” as well as the ongoing popularity of “Destiny 2,” have kept the top of the looter pile crowded. “Godfall” probably needs to release to the more popular platforms for a chance to get more sales. It’s not a bad game, but it does little to distinguish itself from many others like it. Really the most exciting announcement was that “Homeworld 3,” part of the popular real-time strategy series, is being made. All we saw was a logo, so Gearbox left us very little to chew on.
Gene Park, Reporter
5:19 p.m.
Headshot of Shannon Liao
Shannon Liao: The Ubisoft Forward show injected just enough excitement to hold interest until the surprising final reveal of its upcoming Avatar video game. The “Avatar” sequel film had an initial release date of 2014, but it’s still not out yet. It’s quite possible we’ll get an Avatar video game, “Avatar: Frontiers of Pandora,” before “Avatar 2” hits theaters. No gameplay of Avatar was shown. Ubisoft also kicked it up a notch with “Mario + Rabbids: Sparks of Hope,” a game that combines characters from Nintendo’s Mario franchise with the rabbit-like “Rabbids” from Ubisoft, showing us very cute and endearing gameplay. The show also made no mention of the widespread sexual misconduct reports Ubisoft faced last year and the departure of several executives. CEO Yves Guillemot appeared on-screen to talk about the trust gamers place in Ubisoft but didn’t mention the company’s missteps. He apologized for them in September and made no mention of it again in today’s event.
Shannon Liao, Video games reporter focused on investigative features